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I've done the bowling type scene before, very compressed image at:
http://members.aol.com/versecurse/lbowling.jpg
and someone else here at the did another also a while back, much better as
I recall. Might try seeking them out in the binaries.images group if you
can search far enough back.
If you want to see the pov scene file (not a moray file) for mine go ahead
and email me via the address below.
Tim Hutcheson wrote:
>
> As a newbie to 3D raytracing, I have been using a bowling pin design to
> explore sPatch, Moary and PovRay. I'm satisfied that I understand the
> mechanics of using the software but would like to do a more realistic
> rendering of the surface of the bowling pin now. I see lots of
> possibilities, of course, but which ones lead to good realism? I'm thinking
> of the color plate in the popular book on Renderman (name of book escapes me
> right now) as an example. This rendering is rather striking (pardon the
> pun) as it includes just a tinge of yellow/off-white and numerous dents,
> etc.
>
> Has anyone reproduced this image? I would love to see the sample code.
>
> --
> Tim Hutcheson
> w4l### [at] bellsouth net
--
omniVERSE: beyond the universe
http://members.aol.com/inversez/homepage.htm
mailto://inversez@aol.com?Subject=PoV-News
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